natiny.physics.sphere
Lua
natiny.physics.sphere([radius]) -> body
Creates a dynamic sphere-shaped body at the world origin.
Parameters
| Name |
Type |
Default |
Description |
radius |
number |
1 |
Radius in metres |
Returns
| Type |
Description |
number |
Body handle, also usable as an entity handle |
Example
Lua
local ball = natiny.physics.sphere(0.5)
Notes
- Centred on the body's origin, and the body starts at the world origin.
- The body is dynamic;
natiny.physics.set_type changes that.
- Scaling the entity does not scale the collider.
- Lua raises an error when physics is not running or the body cannot be made.