natiny.render.texture

Lua
natiny.render.texture(tex, x, y, w, h)

Draws a texture at the specified position and size using the current draw color.

Parameters

Name Type Description
tex number Texture handle from natiny.texture.create
x number X position in pixels
y number Y position in pixels
w number Positive draw width in pixels
h number Positive draw height in pixels

Example

Lua
natiny.window.bind(win)
natiny.render.set_color(natiny.color.from_hex("#FFFFFF"))
natiny.render.texture(tex, 100.0, 50.0, 64.0, 64.0)
natiny.window.unbind()