natiny_script_open_resource

C
void natiny_script_open_resource(NatinyScript script);

Makes the Lua API for resource loading, mounting and contents available as natiny.resource in the specified state.

Parameters

Name Type Description
script NatinyScript State whose natiny module receives the resource table

Example

C
natiny_script_open_std(script);
natiny_script_open_resource(script);
if (natiny_script_run(script, source) != NATINY_SCRIPT_OK)
    return 1;

Here, source may contain:

Lua
local natiny = require("natiny")
assert(natiny.resource ~= nil)