natiny.font.preload

Lua
natiny.font.preload(font, text)

Rasterizes every glyph the text uses now, instead of on the frame that first draws it.

Parameters

Name Type Description
font number Font handle from natiny.font.create
text string UTF-8 text whose glyphs to bake

Example

Lua
local font = natiny.font.create(res, 24)

natiny.font.preload(font, "Play Settings Quit")