natiny.particles.set_rate

Lua
natiny.particles.set_rate(particles, per_second)

Sets how many particles are spawned per second while the system is emitting.

Parameters

Name Type Description
particles number Particle system handle from natiny.particles.create
per_second number Particles per second; 0 spawns none

Example

Lua
natiny.particles.set_rate(rain, 400)