natiny.script.table_get

Lua
natiny.script.table_get(script, table, key) -> value

Reads a field of a table by name.

Parameters

Name Type Description
script number The script the table lives in
table reference The table to read, from make_table
key string Field name

Returns

Type Description
any What is there, or nil

Example

Lua
local config = natiny.script.make_table(mod)
natiny.script.set(mod, "config", config)

natiny.script.call(mod, "load_settings")      -- the mod fills config in

print(natiny.script.table_get(mod, config, "title"),
      natiny.script.table_get(mod, config, "vsync"))