natiny.audio.source_destroy

Lua
natiny.audio.source_destroy(source)

Destroys a source and invalidates its entity handle.

Parameters

Name Type Description
source number Source handle

Example

Lua
natiny.audio.source_destroy(source)

Notes

  • The clip is not touched: it belongs to whoever loaded it, and other sources may still be playing it. Free it with natiny.clip.destroy.
  • Everything parented to the source is destroyed with it, and so is everything parented to those, all the way down. Each one goes through the destroy its own kind has, so a child model gives back its parts, a child body leaves the physics world and a child source releases its voice - a subtree is freed as completely as its nodes would be one at a time.