natiny.render.set_color

Lua
natiny.render.set_color(color)

Sets the draw color used to tint all subsequent non-clear draws until it is changed or another window is bound.

Parameters

Name Type Description
color number Packed color from natiny.color.from_rgba or natiny.color.from_hex

Example

Lua
natiny.render.set_color(natiny.color.from_hex("#ff0000"))