Lua
natiny.input.get_touch_down(touch) -> down
Returns whether the specified touch is currently in contact with the screen.
Parameters
Returns
| Type |
Description |
boolean |
true while the touch is in contact with the screen; false on its release frame or for an invalid identifier |
Example
Lua
if drag and natiny.input.get_touch_down(drag) then
camera_x = camera_x - natiny.input.get_touch_x_speed(drag)
end
Notes
- The function returns
false on the same frame that
natiny.input.get_touch_released returns true.
- Touch input is available on Android and in touch-enabled browsers.
- The first active touch is also reported as the left mouse button. Do not
process both APIs unless duplicate input is intended.