natiny.script.make_bool
natiny.script.make_bool(value) -> boolean
Hands a boolean back, and errors on anything that is not one. The Lua twin of
natiny_script_make_bool(), and a way of saying that a value is meant to be a
boolean rather than merely truthy.
Parameters
| Name | Type | Description |
|---|---|---|
value |
boolean |
Must be true or false; a number or a string is an error |
Returns
| Type | Description |
|---|---|
boolean |
value |
Example
natiny.script.set(mod, "game.debug", natiny.script.make_bool(debug_enabled))