natiny.mesh.destroy
natiny.mesh.destroy(mesh)
Frees the geometry: the vertices of every part, and the textures that were loaded from the source file's materials.
Parameters
| Name | Type | Description |
|---|---|---|
mesh |
number |
Mesh handle |
Example
natiny.mesh.destroy(mesh)
Notes
- Do not use the mesh handle after destroy.
- Textures returned by
natiny.mesh.get_part_texturebecome invalid as well - they belong to the mesh. - Models still pointing at the mesh draw nothing.