natiny.entity.get_rotation
Lua
natiny.entity.get_rotation(node [, space]) -> rx, ry, rz
Returns the orientation of a node in degrees, as three separate numbers.
Parameters
| Name |
Type |
Default |
Description |
node |
number |
|
Entity handle (e.g. model, pivot, body, sound source or camera) |
space |
integer |
natiny.entity.SPACE_WORLD |
natiny.entity.SPACE_LOCAL or natiny.entity.SPACE_WORLD |
Returns
| Type |
Description |
number |
Rotation around X, in degrees |
number |
Rotation around Y, in degrees |
number |
Rotation around Z, in degrees |
Example
Lua
local _, yaw = natiny.entity.get_rotation(turret, natiny.entity.SPACE_WORLD)
natiny.entity.set_rotation(barrel, natiny.entity.SPACE_WORLD, 0, yaw, 0)