natiny.animator.set_order
natiny.animator.set_order(animator, order)
Sets where this layer sits in the stack: layers are blended low order
first, so a higher one is applied over what the lower ones left.
Parameters
| Name | Type | Description |
|---|---|---|
animator |
number |
Animator handle from natiny.animator.create |
order |
integer |
Signed 32-bit layer order from -2147483648 to 2147483647; initially 0 |
Example
-- The wave goes on top of the run.
natiny.animator.set_order(legs, 0)
natiny.animator.set_order(arms, 1)