natiny.particles.set_colors

Lua
natiny.particles.set_colors(particles, colors)

Sets how a particle's colour and alpha change over its life, as evenly spaced colours from birth to death.

Parameters

Name Type Description
particles number Particle system handle from natiny.particles.create
colors table 1 to 8 colours; an empty table or nil removes the gradient

Example

Lua
local hex = natiny.color.from_hex
natiny.particles.set_colors(fire, { hex("#FFEE88FF"), hex("#FF6622CC"), hex("#33333300") })

Notes

  • More than 8 entries raise an error.