natiny.render.viewport_end
natiny.render.viewport_end()
Ends the current viewport and restores the full window or surface render target as the local drawing area.
Example
natiny.render.viewport_begin(0, 0, 320, 180)
draw_scene()
natiny.render.viewport_end()
Notes
- Calling this function when no viewport is active has no effect.
- Ending a viewport clears its scissor stack and restores the render target's
dimensions for 2D drawing,
natiny.render.cover(), and cameras bound afterwards.