natiny.resource.save
Lua
natiny.resource.save(resource, path) -> ok
Writes a resource's bytes to a file, replacing an existing file at that path.
Parameters
| Name |
Type |
Description |
resource |
number |
Resource handle |
path |
string |
Where to write it; an existing file is overwritten |
Returns
| Type |
Description |
boolean |
true when every byte was written |
Example
Lua
local ok = natiny.resource.save(resource, "save.json")
Notes
- On web, the path is in Emscripten's virtual filesystem and normally persists
only for the current page session.