natiny.particles.set_texture
natiny.particles.set_texture(particles [, texture])
Sets the picture each particle is drawn with.
Parameters
| Name | Type | Default | Description |
|---|---|---|---|
particles |
number |
Particle system handle from natiny.particles.create |
|
texture |
number |
nil |
Texture handle; nil or 0 draws plain quads |
Example
natiny.particles.set_texture(smoke, natiny.texture.create(natiny.resource.load("fx/smoke.png")))