natiny.script.destroy
natiny.script.destroy(script)
Ends a script this one started and frees everything in it.
Parameters
| Name | Type | Description |
|---|---|---|
script |
number |
The script to end |
Example
natiny.script.call(mod, "on_unload")
natiny.script.destroy(mod)
Notes
- Engine handles that script created - windows, meshes, bodies - are not destroyed with it. They belong to the engine.