natiny.render.clear

Lua
natiny.render.clear([r [, g [, b [, a]]]])

Clears the currently bound render target with the specified color.

Parameters

Name Type Default Description
r number 0.0 Red channel (0.0 – 1.0)
g number 0.0 Green channel (0.0 – 1.0)
b number 0.0 Blue channel (0.0 – 1.0)
a number 1.0 Alpha channel (0.0 – 1.0)

Example

Lua
natiny.render.clear(0.1, 0.1, 0.15, 1.0)

Notes

  • In Lua, omitted color components use the defaults shown above.
  • The clear value is applied when the current render pass begins. Call it before other draws intended for that pass.