natiny.audio.init
natiny.audio.init() -> ok
Opens the audio output device and starts the mixer.
Returns
| Type | Description |
|---|---|
boolean |
true when audio output opened, otherwise false |
Example
local audio_available = natiny.audio.init()
Notes
- Call this after
natiny.backend.init, because backend initialization resets all engine state. Repeated successful calls do nothing and returntrue. - If no output device is available, other audio calls remain safe and may still create handles, but produce no audio.
- The mixer operates at 48 kHz. Source and listener transforms are published
after each
natiny.backend.loopframe callback. - On web, audible output may remain suspended until the user interacts with the page because of browser autoplay policies.