natiny.animator.get_loop
natiny.animator.get_loop(animator) -> loop
Returns whether looping is enabled for this animator.
Parameters
| Name | Type | Description |
|---|---|---|
animator |
number |
Animator handle from natiny.animator.create |
Returns
| Type | Description |
|---|---|
boolean |
true when looping is enabled; false for a stale nonzero animator handle |
Example
local looping = natiny.animator.get_loop(hero_legs)
print(looping and "looping" or "one shot")