natiny.window.get_render_calls

Lua
natiny.window.get_render_calls(win)

Returns the number of draw calls issued in the previous frame for a specific window. Useful for performance debugging.

Parameters

Name Type Description
win number Window handle from natiny.window.create

Returns

Type Description
number Draw call count, 0 if the window does not exist

Example

Lua
local n = natiny.window.get_render_calls(win)
print("Draw calls: " .. n)