natiny.window.get_height
Lua
natiny.window.get_height(win)
Returns the current height of a window in drawing units.
Parameters
| Name |
Type |
Description |
win |
number |
Window handle from natiny.window.create |
Returns
| Type |
Description |
number |
Window height, 0 if the window does not exist |
Example
Lua
local win = natiny.window.create("My Game", 1280, 720)
local h = natiny.window.get_height(win)
print("Height: " .. h)
Notes
- In
natiny.window.SCALE_MODE_PIXELS, the result is the number of window
pixels. In SCALE_MODE_STRETCH and SCALE_MODE_HIDPI, it is the height used
by 2D drawing and mouse input.