natiny_particles_set_mesh

C
void natiny_particles_set_mesh(NatinyParticles particles, NatinyMesh mesh);

Draws every particle as a copy of a mesh instead of a quad - debris, leaves, confetti.

Parameters

Name Type Description
particles NatinyParticles Particle system handle from natiny_particles_create
mesh NatinyMesh Mesh handle; 0 returns to quads

Example

C
natiny_particles_set_mesh(debris, natiny_mesh_cube(1.0f, 1.0f, 1.0f, 1));
natiny_particles_set_spin(debris, 90.0f, 360.0f);

Notes

  • The mesh is not destroyed with the system.