natiny_physics_set_interpolation
void natiny_physics_set_interpolation(NatinyBody body, bool enabled);
Enables or disables visual interpolation of a body's entity transform between fixed physics ticks.
Parameters
| Name | Type | Description |
|---|---|---|
body |
NatinyBody |
Body handle |
enabled |
bool |
true to interpolate the transform; false to use the latest simulated transform |
Example
natiny_physics_set_interpolation(crate, true);