natiny_script_open_animation

C
void natiny_script_open_animation(NatinyScript script);

Makes the Lua API for animation clips and their metadata available as natiny.animation in the specified state.

Parameters

Name Type Description
script NatinyScript State whose natiny module receives the animation table

Example

C
natiny_script_open_std(script);
natiny_script_open_animation(script);
if (natiny_script_run(script, source) != NATINY_SCRIPT_OK)
    return 1;

Here, source may contain:

Lua
local natiny = require("natiny")
assert(natiny.animation ~= nil)