natiny_animator_play

C
void natiny_animator_play(NatinyAnimator animator, NatinyAnimation animation, float fade);

Starts a clip from the beginning, optionally cross-fading out of whatever was playing.

Parameters

Name Type Description
animator NatinyAnimator Animator handle from natiny_animator_create
animation NatinyAnimation Clip from the animator model's mesh
fade float Cross-fade duration in seconds; values at or below 0.0f switch immediately

Example

C
natiny_animator_play(hero_legs, running, 0.2f);
natiny_animator_set_loop(hero_legs, true);

Notes

  • The clip must belong to the same mesh the model was built on; one written against another skeleton is refused.