natiny_render_circle
void natiny_render_circle(float cx, float cy, float radius);
Draws a filled circle on the currently bound render target, using the current drawing color set by natiny_render_set_color().
Parameters
| Name | Type | Description |
|---|---|---|
cx |
float |
Center X position |
cy |
float |
Center Y position |
radius |
float |
Circle radius |
Example
natiny_render_circle(160.0f, 120.0f, 48.0f);
Notes
- Uses the current draw color on the current render target.