natiny_physics_set_fixed_rotation

C
void natiny_physics_set_fixed_rotation(NatinyBody body, bool enabled);

Locks or unlocks rotation of a body around all three axes at once. A locked body keeps the orientation it has and cannot be turned by gravity, contacts or impulses.

Parameters

Name Type Description
body NatinyBody Body handle
enabled bool true to lock all three rotation axes; false to release them

Example

C
NatinyBody player = natiny_physics_cylinder(0.4f, 1.8f);
natiny_physics_set_fixed_rotation(player, true);