natiny_material_add_tag
void natiny_material_add_tag(NatinyMaterial material, const char* tag);
Adds a tag to the end of the material's tag list.
natiny_render_tag selects models and particle
systems by these tags.
Parameters
| Name | Type | Description |
|---|---|---|
material |
NatinyMaterial |
Material handle from natiny_material_create; an invalid handle is ignored |
tag |
const char* |
Null-terminated tag name, copied; NULL, an empty string or a tag the material already has is ignored |
Example
natiny_material_add_tag(glass, "world");
natiny_material_add_tag(glass, "transparent");