natiny_material_add_tag

C
void natiny_material_add_tag(NatinyMaterial material, const char* tag);

Adds a tag used by tagged draw passes to select models.

Parameters

Name Type Description
material NatinyMaterial Material handle
tag const char* Tag name

Example

C
natiny_material_add_tag(glass, "world");

Notes

  • A material may have multiple tags.
  • Adding the same tag twice does nothing.
  • A null or empty tag is ignored. A material with no tags is not selected by natiny_render_tag.
  • Only the material set on the model with natiny_model_set_material is read for selection; per-part overrides are not.