natiny_script_open_mesh

C
void natiny_script_open_mesh(NatinyScript script);

Makes the Lua API for mesh creation, loading and inspection available as natiny.mesh in the specified state.

Parameters

Name Type Description
script NatinyScript State whose natiny module receives the mesh table

Example

C
natiny_script_open_std(script);
natiny_script_open_mesh(script);
if (natiny_script_run(script, source) != NATINY_SCRIPT_OK)
    return 1;

Here, source may contain:

Lua
local natiny = require("natiny")
assert(natiny.mesh ~= nil)