natiny_render_triangle

C
void natiny_render_triangle(float x0, float y0, float x1, float y1, float x2, float y2);

Draws a filled triangle on the currently bound render target, using the current drawing color set by natiny_render_set_color().

Parameters

Name Type Description
x0 float First vertex X position
y0 float First vertex Y position
x1 float Second vertex X position
y1 float Second vertex Y position
x2 float Third vertex X position
y2 float Third vertex Y position

Example

C
natiny_render_triangle(160.0f, 40.0f, 100.0f, 160.0f, 220.0f, 160.0f);

Notes

  • Vertices are submitted in the given order. Winding matters only when a bound custom material enables face culling.